Technology agnostic - Works with any tool or service, database or file type. Users can build, debug and test functionality using common operations for functions, types and services. It is often used in conjunction with other low-code tools to provide the API or integration services that those tools are not designed for.ĭeveloper Experience - Typical use is similar to working in any other traditional IDEs. Programming Paradigm - Linx is not constrained by a domain or use-case driven paradigm. It can be used for any backend application in any domain with no limitations on connections to other tools and services. Solutions are deployed with one click to servers running in the cloud or on-premise.Īll-Purpose - Linx is an abstraction of programming itself and not domain, process or tooling specific. Linx enables the rapid development and deployment of back-end applications like APIs, integrations and automations.ĭevelopers design and debug solutions in a familiar procedural style using a drag and drop interface with access to 1000s of ready made functions. Mobile app users can conveniently format raw data into Word or Excel templates while on the move, before exporting to PDF for email sharing or storage.Ī general-purpose low-code platform for back-end development. Supported by out of the box data connectors for a variety of cloud services, extendable with API-based integrations, Appenate uses templates to simplify output. Harnessing cloud-based visual tools, users can construct intuitive screens for every use case along with sophisticated dynamic forms for capturing every piece of required data. Each Appenate package promises the rapid creation and publishing of branded business apps across Windows, Android and iOS devices. Try a 30-day free trial and then let us help migrate 5 of your paper-based forms once you subscribe.Įnjoy Enterprise-level features, scaling across screen design types, data connectors and form submissions. Run your numbers through our ROI calculator if you're unsure ). The software will have you streamlining processes, pinpointing and removing unnecessary, time wasting tasks and increase your ROI. Lastly, if anyone has any advice on putting together a portfolio of interactive prototypes that can be shown to prospective employers/clients, I'd love to hear about that as well.Reduce the time spent on paperwork and improve the way you record, track and store data.Ĭreate online forms and apps in under 5 minutes with our affordable, drag-and-drop, no-code platform. In general, I'm interested in all the software a designer uses in a UI design workflow (including helper software like Zeplin) in order to produce prototypes and get apps and websites produced. If anyone is also comparing prototyping software, I'd love to hear about it. If anyone has advice, I'd love to hear it. Compare price, features, and reviews of the software side-by-side to make the best choice for your business. Flinto It integrates super well with Sketch I can export artboards from Sketch to Flinto and it will appear the same except when I have Nested Symbols. Origami and Flinto are great for how mobile components interact. I've seen youtube tutorial videos where people create something in Sketch and then export assets and have to recreate exactly what they did in Sketch already, and this seems insane. Adobe XD, Invision, and Flinto are great tools for when you want to show how screens are related to one another. If anyone has any experience with this, or another way of prototyping with Sketch assets. I'm leaning towards Flinto for Mac because you are able to animate individual layers, or objects, using the Flinto Sketch plugin, that brings in layered artboards into Flinto. I love Sketch but haven't decided on a prototyping software yet. It can be used to design simple but impressive prototypes. For beginners, its a straightforward, handy tool. With its Transition Designer, you can create jumps and transitions very quickly. I'm trying to figure out my own workflow. Flinto + Sketch Use Flint to create small interactions and animations to achieve a comprehensive flow of multi-screen apps. I'm interested in hearing from people, possibly starting a thread to discuss using a UI design workflow that starts with Sketch and uses Flinto for Mac, or some other prototyping software.
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